TRACKVERSE Alpha v0.1 @ Steam Greenlight! Come Vote! :D

A place to show off your latest screenshots and for people to comment on them. Only start a new thread here if you have some nice images to show off!
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yapdakilla
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Re: TRACKVERSE Alpha v0.1 now out for Pre-Order @ trackverse

Post by yapdakilla »

Decided to experiment creating a simple surreal track called "Antigrav". 8)
Track forum: http://trackverse.net/forum/post/115

[youtube]oeqbskWAakU[/youtube]

Screenshots:
ImageImageImage
Image
http://TrackVerse.net

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Re: TRACKVERSE Alpha v0.1 now out for Pre-Order @ trackverse

Post by yapdakilla »

Created a simple scene to show the waterfall prop by the race track.
[youtube]j_PjHKTAzzM[/youtube]
Image
http://TrackVerse.net

Nakama Studios Sdn. Bhd.
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Liquid Rock Games Sdn. Bhd.
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Re: TRACKVERSE Alpha v0.1 now out for Pre-Order @ trackverse

Post by Beauty »

I like the screenshots and videos of your game :D

So I downloaded the demo and the 1.1 patch.
Unfortunately I can't run it, because there is an error:
Missing file NoT3D.dll

Perhaps you forgot to add this file to your download package?
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Re: TRACKVERSE Alpha v0.1 now out for Pre-Order @ trackverse

Post by yapdakilla »

Hi, to fix the NoT3D.dll, the 2 files in the download page which we did not include in the package are these:

Required downloads to run TrackVerse properly:

DirectX 9.0c June 2010 redistributable: http://www.microsoft.com/en-us/download ... px?id=8109
Microsoft Visual C++ 2010 Redistributable Package (x86): http://www.microsoft.com/en-us/download ... px?id=5555
Image
http://TrackVerse.net

Nakama Studios Sdn. Bhd.
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Liquid Rock Games Sdn. Bhd.
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Re: TRACKVERSE Alpha v0.1 now out for Pre-Order @ trackverse

Post by yapdakilla »

Added new sets of very low polygon tree sets that improves game performance. Screenshots are mixture of full detailed trees and the new low polygon trees+forest backdrop.
ImageImage
Image
http://TrackVerse.net

Nakama Studios Sdn. Bhd.
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Liquid Rock Games Sdn. Bhd.
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Re: TRACKVERSE Alpha v0.1 now out for Pre-Order @ trackverse

Post by Beauty »

yapdakilla wrote:Hi, to fix the NoT3D.dll, the 2 files in the download page which we did not include in the package
I found out the problem.
The file NoT3D.dll is neither part of DirectX redist, nor part of vcredist.
Instead the file is already inside of your project.

What I did:
I extracted the main package and then the patch to the same directory.
Then I entered the directory, started Trackverse.exe and got the error.

Reason for my problems:
What a pitty - the started exe file comes from the patch extracting.
As I know now, it has to be dropped to the bin subdirectory instead.

My suggestion:
When you create an update, include the same directory structure as in the main package. (currently TrackVerse\bin)
Then extracting of the main and update package (to the same game directory) will be successful. :wink:
Help to add information to the wiki. Also tiny edits will let it grow ... :idea:
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Re: TRACKVERSE Alpha v0.1 now out for Pre-Order @ trackverse

Post by yapdakilla »

Hey thanks for pointing that mistake out and for the tip to extract it into the same directory. Sorry if the patch installation confused you. :)
Image
http://TrackVerse.net

Nakama Studios Sdn. Bhd.
http://nakama-studios.com

Liquid Rock Games Sdn. Bhd.
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Re: TRACKVERSE Alpha v0.1 now out for Pre-Order @ trackverse

Post by yapdakilla »

Started work on a new custom track "The Jungle". Some early WIP shots, adding foliage after blocking out the track and ground pieces.

ImageImageImage
Image
http://TrackVerse.net

Nakama Studios Sdn. Bhd.
http://nakama-studios.com

Liquid Rock Games Sdn. Bhd.
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Re: TRACKVERSE Alpha v0.1 now out for Pre-Order @ trackverse

Post by yapdakilla »

Hey guys,
In conjunction with the development of the Jungle theme, we found that it was rather difficult to plot grass one by one. It was obviously stupidly tedius and time consuming. Hence, I've added a new brush type to paint paging geometries in clusters. The algorithm behind is simply a uniformed poisson disk. This gives us nice even clusters that still keeps some randomness. Level designers will also be able to specify the radius of the cluster and distance between indivitual geometries within the clusters.

here's a video of it in action:

[youtube]kBqgyosrlpQ[/youtube]
Image
http://TrackVerse.net

Nakama Studios Sdn. Bhd.
http://nakama-studios.com

Liquid Rock Games Sdn. Bhd.
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Re: TRACKVERSE Alpha v0.1 now out for Pre-Order @ trackverse

Post by yapdakilla »

Update on the jungle track.

ImageImageImageImageImageImageImageImageImageImage
Image
http://TrackVerse.net

Nakama Studios Sdn. Bhd.
http://nakama-studios.com

Liquid Rock Games Sdn. Bhd.
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Re: TRACKVERSE Alpha v0.1 now out for Pre-Order @ trackverse

Post by yapdakilla »

Test run on The Jungle track
[youtube]ObKXHdjdc8Y[/youtube]
Image
http://TrackVerse.net

Nakama Studios Sdn. Bhd.
http://nakama-studios.com

Liquid Rock Games Sdn. Bhd.
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Re: TRACKVERSE Alpha v0.1 now out for Pre-Order @ trackverse

Post by Mind Calamity »

Vote for TRACKVERSE on Steam Greenlight. For some reason they forgot to post here :)
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Re: TRACKVERSE Alpha v0.1 @ Steam Greenlight! Come Vote! :D

Post by drwbns »

Upvote from me. Not a game I would buy, but I like the effort put into it.
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