speed and gradient capability are not as per the real data

prathap

10-08-2009 13:13:01

HI, I am facing a problem using newton vehicle. I have real parameters for heavy truck. When I applied the same torque as given by the manufacturer, maximum speeds are no where near the expected. At the same time my vehicle climbs up any gradient, if I set the mass to a lower value. Main problem, I observed here is with the rolling resistance, I mean, the vehicle comes to a constant speed at a particular torque, but this torque is increasing from gear to gear(with the vehicle speed). The variation so much, which is not expected. How can I avoid this? Friction values are not effecting my speed. very low friction values reduce the speed too much. but beyond certain value, its not effecting at all. Any Idea????

Smjert

10-08-2009 14:10:50

If you're using Newton Game Dynamics as physics engine you wrote in the wrong forum, you have to go to OgreNewt.

jacmoe

10-08-2009 23:45:10

He didn't say he used Newton - I think I hear him say that he used Newtonian movement laws on the truck.
Let him have a chance to clarify.

prathap

11-08-2009 06:52:16

hey, I am using ogreNwt

prathap

11-08-2009 06:57:14

Sorry guys, I did not realize that I have posted it in wrong forum

Smjert

11-08-2009 11:16:59

He didn't say he used Newton - I think I hear him say that he used Newtonian movement laws on the truck.
Let him have a chance to clarify.


This is why i wrote "if" first :P