Thunder0ne
09-09-2007 08:21:30
I downloaded the "Source Only " link in the sticky thread.
My BULLET_HOME env variable is pointing to
which is the folder that contains the src folder.
I unzipped the package besides the ogresdk folder e.g:
for ogre sdk and
for OgreBullet.
I have the following errors on compiling (debug settings):
By the way I added "$(OGRE_HOME)\include\OIS" in the include paths since it was not finding ois.h
Any help is much apreciated.
My BULLET_HOME env variable is pointing to
D:\SDKs\bullet-2.57
which is the folder that contains the src folder.
I unzipped the package besides the ogresdk folder e.g:
d:\ogresdk
for ogre sdk and
d:\OgreBullet
for OgreBullet.
I have the following errors on compiling (debug settings):
..\..\src\OgreBulletCollisionsWorld.cpp(50) : error C2512: 'btCollisionDispatcher' : no appropriate default constructor available
..\..\src\Shapes\OgreBulletCollisionsTrimeshShape.cpp(66) : error C2664: 'btBvhTriangleMeshShape::btBvhTriangleMeshShape(const btBvhTriangleMeshShape &)' : cannot convert parameter 1 from 'btTriangleMesh *' to 'const btBvhTriangleMeshShape &'
Reason: cannot convert from 'btTriangleMesh *' to 'const btBvhTriangleMeshShape'
No constructor could take the source type, or constructor overload resolution was ambiguous
..\..\src\Shapes\OgreBulletCollisionsTrimeshShape.cpp(80) : error C2065: 'btMyTriangle' : undeclared identifier
By the way I added "$(OGRE_HOME)\include\OIS" in the include paths since it was not finding ois.h
Any help is much apreciated.