pra
14-07-2008 15:27:13
So, I guess the heightmap's size is (2^a+1) x (2^b+1). And because you can set width and height, i would assume a can be != b.
But what about the lightmap and the coverage maps? Do they have to be heightmap's dimensions-1? Or, in other words, can I assume them to be (2^a) x (2^b), if the heightmap is (2^a+1) x (2^b+1)?
I do not want to implement unneccessary controls in my editor^^
But what about the lightmap and the coverage maps? Do they have to be heightmap's dimensions-1? Or, in other words, can I assume them to be (2^a) x (2^b), if the heightmap is (2^a+1) x (2^b+1)?
I do not want to implement unneccessary controls in my editor^^