creating terrain

emre2345

24-09-2008 19:56:53

i want to create my terrain in XY plane. I looked the createVertexData function but didnt change anything. What should i do to achieve this?

CABAListic

24-09-2008 20:01:32

Easiest way would be to rotate the SceneNode in the TerrainManager. However, ETM has been coded with x-z plane in mind. I can't promise that simply rotating the SceneNode would suffice to keep everything working.

emre2345

24-09-2008 20:29:04

what is the origin of the terrain created?

SongOfTheWeave

05-10-2008 02:36:58

what is the origin of the terrain created?

The origin of any (3D) coordinate system is always (0, 0, 0) by definition.