atarax
17-03-2010 00:23:14
Hi guys,
I am new to MyGUI been using CEGUI for a while and it seems like a good choice.
I am getting a linkage error and unsure what is causing it
1>Linking...
1>LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library
1>CTitleGameScreen.obj : error LNK2001: unresolved external symbol "public: __thiscall MyGUI::OgreRenderManager::OgreRenderManager(void)" (??0OgreRenderManager@MyGUI@@QAE@XZ)
1>CTitleGameScreen.obj : error LNK2001: unresolved external symbol "public: __thiscall MyGUI::OgreDataManager::OgreDataManager(void)" (??0OgreDataManager@MyGUI@@QAE@XZ)
1>C:\Development\MobAttack\Release\MobAttackClient.exe : fatal error LNK1120: 2 unresolved externals
It happens when i use this code.
Looks like something simple like i forgot to include the library but I did not.
I am linking to MyGUIEngine.lib, and i tested the header files to make sure the compiler is finding them.
I have
at the top so i know they are working correctly atleast.
I am using version 3.0 with ogre 1.7.
Hopefully this is something simple that i am overlooking.
Thanks for your help!
I am new to MyGUI been using CEGUI for a while and it seems like a good choice.
I am getting a linkage error and unsure what is causing it
1>Linking...
1>LINK : warning LNK4098: defaultlib 'LIBCMT' conflicts with use of other libs; use /NODEFAULTLIB:library
1>CTitleGameScreen.obj : error LNK2001: unresolved external symbol "public: __thiscall MyGUI::OgreRenderManager::OgreRenderManager(void)" (??0OgreRenderManager@MyGUI@@QAE@XZ)
1>CTitleGameScreen.obj : error LNK2001: unresolved external symbol "public: __thiscall MyGUI::OgreDataManager::OgreDataManager(void)" (??0OgreDataManager@MyGUI@@QAE@XZ)
1>C:\Development\MobAttack\Release\MobAttackClient.exe : fatal error LNK1120: 2 unresolved externals
It happens when i use this code.
//set the scene manager and camera here.
SceneManager *sceneMgr = CMobAttackClientApplication::GetInstance()->GetRoot()->createSceneManager(Ogre::ST_GENERIC);
Camera *mainCam = sceneMgr->createCamera("MainCam");
mViewport = CMobAttackClientApplication::GetInstance()->GetRenderWindow()->addViewport(mainCam);
//testing using mygui.
MyGUI::Gui * mGUI;
MyGUI::OgrePlatform* mPlatform = new MyGUI::OgrePlatform();
Looks like something simple like i forgot to include the library but I did not.
I am linking to MyGUIEngine.lib, and i tested the header files to make sure the compiler is finding them.
I have
#include "MyGUI.h"
#include "MyGUI_OgrePlatform.h"
at the top so i know they are working correctly atleast.
I am using version 3.0 with ogre 1.7.
Hopefully this is something simple that i am overlooking.
Thanks for your help!