planB
19-06-2010 14:55:43
hi!
is there a simple method to get the focus state of eidt?(like edit->isfocuson)
what i want to do with the focus state of edit is that, when i check the focus state which is true, i will input something in the eidt but not pass the keycode to the game.
(for example, when i type w , i just input character w to the edit ,but not control my player to turn left)
is there a simple method to get the focus state of eidt?(like edit->isfocuson)
what i want to do with the focus state of edit is that, when i check the focus state which is true, i will input something in the eidt but not pass the keycode to the game.
(for example, when i type w , i just input character w to the edit ,but not control my player to turn left)