G4rth
30-08-2010 13:42:52
Hi guys
Not sure if this has been discussed before, I couldn't find anything here.
Basically, the speed of an "ingame" cursor/pointer is dependent on the frame rate. So if you are getting a low frame rate, the mouse will move really slowly, and if you are using the last sent mouse coords for the input position, you don't get accurate input.
Is there any way around this, or do I have to revert to loading a Windows custom cursor?
Not sure if this has been discussed before, I couldn't find anything here.
Basically, the speed of an "ingame" cursor/pointer is dependent on the frame rate. So if you are getting a low frame rate, the mouse will move really slowly, and if you are using the last sent mouse coords for the input position, you don't get accurate input.
Is there any way around this, or do I have to revert to loading a Windows custom cursor?