Program Crash: Ogre + Direct3D + Release mode

NoMonkey

10-12-2012 18:14:54

Hello,
I'm writing an application with Ogre and want to use CEGUI for my GUI. Everything works fine when I choose the OpenGL-Rendersystem in Ogre, and it still works fine with the Direct3D rendersystem in Debug Mode but when I change it to release I get:
First-chance exception at 0x0ff5dfc5 in BasicTutorial7.exe: 0xC0000005: Access violation reading location 0x00000000.
Unhandled exception at 0x0ff5dfc5 in BasicTutorial7.exe: 0xC0000005: Access violation reading location 0x00000000.

My program crashes when I use the WindowManager::loadWindowLayout function. When I create windows via source code it works (at least basic stuff like buttons and text). Is there something wrong with my code? Below I added my layoutfile.
I compiled CEGUI in release with symbols and figured out that my program crashes the second time OgreTextureTarget::clear() is called. It crashes at the line: d_renderSystem._setViewport(saved_vp);

Does anybody have an idea what the problem might be?

CEGUI-Code:

mRenderer = &CEGUI::OgreRenderer::bootstrapSystem();
CEGUI::Imageset::setDefaultResourceGroup("Imagesets");
CEGUI::Font::setDefaultResourceGroup("Fonts");
CEGUI::Scheme::setDefaultResourceGroup("Schemes");
CEGUI::WidgetLookManager::setDefaultResourceGroup("LookNFeel");
CEGUI::WindowManager::setDefaultResourceGroup("Layouts");
CEGUI::ScriptModule::setDefaultResourceGroup("lua_scripts");

CEGUI::SchemeManager::getSingleton().create("WindowsLook.scheme");
CEGUI::FontManager::getSingleton().create("DejaVuSans-10.font");
CEGUI::System::getSingleton().setDefaultMouseCursor("WindowsLook", "MouseArrow");

CEGUI::Window *guiRoot = CEGUI::WindowManager::getSingleton().loadWindowLayout("menu.layout");
CEGUI::System::getSingleton().setGUISheet(guiRoot);
CEGUI::WindowManager::getSingleton().getWindow("Root/Frame")->activate();
CEGUI::Window * quit = CEGUI::WindowManager::getSingleton().getWindow("Root/Frame/ButtonExit");
quit->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&BasicTutorial7::quit,this));
}


CEGUI-Log
09/12/2012 13:41:55 (Std) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
09/12/2012 13:41:55 (Std) + Crazy Eddie's GUI System - Event log +
09/12/2012 13:41:55 (Std) + (http://www.cegui.org.uk/) +
09/12/2012 13:41:55 (Std) +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

09/12/2012 13:41:55 (Std) CEGUI::Logger singleton created. (09170910)
09/12/2012 13:41:55 (Std)
09/12/2012 13:41:55 (Std) ********************************************************************************
09/12/2012 13:41:55 (Std) * Important: *
09/12/2012 13:41:55 (Std) * To get support at the CEGUI forums, you must post _at least_ the section *
09/12/2012 13:41:55 (Std) * of this log file indicated below. Failure to do this will result in no *
09/12/2012 13:41:55 (Std) * support being given; please do not waste our time. *
09/12/2012 13:41:55 (Std) ********************************************************************************
09/12/2012 13:41:55 (Std) ********************************************************************************
09/12/2012 13:41:55 (Std) * -------- START OF ESSENTIAL SECTION TO BE POSTED ON THE FORUM -------- *
09/12/2012 13:41:55 (Std) ********************************************************************************
09/12/2012 13:41:55 (Std) ---- Version 0.7.7 (Build: Dec 6 2012 Microsoft Windows MSVC++ 10.0 32 bit) ----
09/12/2012 13:41:55 (Std) ---- Renderer module is: CEGUI::OgreRenderer - Official OGRE based 2nd generation renderer module. ----
09/12/2012 13:41:55 (Std) ---- XML Parser module is: CEGUI::ExpatParser - Official expat based parser module for CEGUI ----
09/12/2012 13:41:55 (Std) ---- Image Codec module is: OgreImageCodec - Integrated ImageCodec using the Ogre engine. ----
09/12/2012 13:41:55 (Std) ---- Scripting module is: None ----
09/12/2012 13:41:55 (Std) ********************************************************************************
09/12/2012 13:41:55 (Std) * -------- END OF ESSENTIAL SECTION TO BE POSTED ON THE FORUM -------- *
09/12/2012 13:41:55 (Std) ********************************************************************************
09/12/2012 13:41:55 (Std)
09/12/2012 13:41:55 (Std) ---- Begining CEGUI System initialisation ----
09/12/2012 13:41:55 (Std) CEGUI::ImagesetManager singleton created (09170820)
09/12/2012 13:41:55 (Std) CEGUI::FontManager singleton created. (09173740)
09/12/2012 13:41:55 (Std) CEGUI::WindowFactoryManager singleton created
09/12/2012 13:41:55 (Std) CEGUI::WindowManager singleton created (00FEFC70)
09/12/2012 13:41:55 (Std) CEGUI::SchemeManager singleton created. (0919E128)
09/12/2012 13:41:55 (Std) CEGUI::MouseCursor singleton created. (09183590)
09/12/2012 13:41:55 (Std) CEGUI::GlobalEventSet singleton created. (00FB6E60)
09/12/2012 13:41:55 (Std) CEGUI::AnimationManager singleton created (00FF9800)
09/12/2012 13:41:55 (Std) CEGUI::WidgetLookManager singleton created. (09183298)
09/12/2012 13:41:55 (Std) CEGUI::WindowRendererManager singleton created (091707D0)
09/12/2012 13:41:55 (Std) CEGUI::RenderEffectManager singleton created (00FA6D68)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'DefaultWindow' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'DefaultWindow' windows added. (00FB1C60)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'DragContainer' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'DragContainer' windows added. (00FB1DE0)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'ScrolledContainer' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'ScrolledContainer' windows added. (00FB1F60)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'ClippedContainer' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'ClippedContainer' windows added. (00FB20E0)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/Checkbox' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/Checkbox' windows added. (00FB2260)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/PushButton' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/PushButton' windows added. (0919B9D0)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/RadioButton' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/RadioButton' windows added. (0919BB50)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/Combobox' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/Combobox' windows added. (0919BCD0)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/ComboDropList' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/ComboDropList' windows added. (0919BE50)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/Editbox' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/Editbox' windows added. (0919BFD0)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/FrameWindow' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/FrameWindow' windows added. (0919C150)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/ItemEntry' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/ItemEntry' windows added. (0919C2D0)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/Listbox' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/Listbox' windows added. (0919C450)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/ListHeader' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/ListHeader' windows added. (0919C5D0)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/ListHeaderSegment' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/ListHeaderSegment' windows added. (0919C750)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/Menubar' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/Menubar' windows added. (0919C8D0)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/PopupMenu' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/PopupMenu' windows added. (0919CA50)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/MenuItem' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/MenuItem' windows added. (0919CBD0)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/MultiColumnList' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/MultiColumnList' windows added. (091ABC40)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/MultiLineEditbox' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/MultiLineEditbox' windows added. (091ABDC0)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/ProgressBar' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/ProgressBar' windows added. (091ABF40)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/ScrollablePane' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/ScrollablePane' windows added. (091AC0C0)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/Scrollbar' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/Scrollbar' windows added. (091AC240)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/Slider' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/Slider' windows added. (091AC3C0)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/Spinner' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/Spinner' windows added. (091AC540)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/TabButton' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/TabButton' windows added. (091AC6C0)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/TabControl' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/TabControl' windows added. (091AC840)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/Thumb' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/Thumb' windows added. (091AC9C0)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/Titlebar' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/Titlebar' windows added. (091ACB40)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/Tooltip' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/Tooltip' windows added. (091ACD80)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/ItemListbox' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/ItemListbox' windows added. (091ACF00)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/GroupBox' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/GroupBox' windows added. (091AD080)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'CEGUI/Tree' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'CEGUI/Tree' windows added. (091AD200)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'HorizontalLayoutContainer' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'HorizontalLayoutContainer' windows added. (091AD380)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'VerticalLayoutContainer' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'VerticalLayoutContainer' windows added. (091AD500)
09/12/2012 13:41:55 (Std) Created WindowFactory for 'GridLayoutContainer' windows.
09/12/2012 13:41:55 (Std) WindowFactory for 'GridLayoutContainer' windows added. (091AD680)
09/12/2012 13:41:55 (Std) Window type alias named 'DefaultGUISheet' added for window type 'DefaultWindow'.
09/12/2012 13:41:55 (Std) CEGUI::System singleton created. (00FAAD40)
09/12/2012 13:41:55 (Std) ---- CEGUI System initialisation completed ----
09/12/2012 13:41:55 (Std)
09/12/2012 13:41:55 (Std) Started creation of Scheme from XML specification:
09/12/2012 13:41:55 (Std) ---- CEGUI GUIScheme name: WindowsLookSkin
09/12/2012 13:41:55 (Std) Started creation of Imageset from XML specification:
09/12/2012 13:41:55 (Std) ---- CEGUI Imageset name: WindowsLook
09/12/2012 13:41:55 (Std) ---- Source texture file: WindowsLook.tga in resource group: (Default)
09/12/2012 13:41:55 (Std) ===== Falagard 'root' element: look and feel parsing begins =====
09/12/2012 13:41:55 (Std) ===== Look and feel parsing completed =====
09/12/2012 13:41:55 (Std) No window renderer factories specified for module 'CEGUIFalagardWRBase' - adding all available factories...
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/Button' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/Button' added. (091A21E0)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/Default' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/Default' added. (092E7FA8)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/Editbox' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/Editbox' added. (092C9778)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/FrameWindow' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/FrameWindow' added. (092EC458)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/ItemEntry' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/ItemEntry' added. (092EC510)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/ListHeader' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/ListHeader' added. (092E1B38)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/ListHeaderSegment' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/ListHeaderSegment' added. (092C6138)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/Listbox' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/Listbox' added. (092C6418)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/Menubar' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/Menubar' added. (091A95D8)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/MenuItem' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/MenuItem' added. (092C61F0)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/MultiColumnList' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/MultiColumnList' added. (091A43B0)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/MultiLineEditbox' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/MultiLineEditbox' added. (091ADE80)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/PopupMenu' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/PopupMenu' added. (092EF510)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/ProgressBar' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/ProgressBar' added. (092EF690)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/ScrollablePane' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/ScrollablePane' added. (092EF810)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/Scrollbar' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/Scrollbar' added. (092EF990)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/Slider' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/Slider' added. (092EFB10)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/Static' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/Static' added. (092F5788)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/StaticImage' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/StaticImage' added. (092F5908)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/StaticText' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/StaticText' added. (092F5A88)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/SystemButton' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/SystemButton' added. (092F5C08)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/TabButton' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/TabButton' added. (092F5D88)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/TabControl' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/TabControl' added. (092F5F08)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/Titlebar' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/Titlebar' added. (092F2B40)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/ToggleButton' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/ToggleButton' added. (092F2CC0)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/Tooltip' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/Tooltip' added. (092F2E40)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/ItemListbox' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/ItemListbox' added. (092F2FC0)
09/12/2012 13:41:55 (Std) Created WindowRendererFactory for 'Falagard/Tree' WindowRenderers.
09/12/2012 13:41:55 (Std) WindowRendererFactory 'Falagard/Tree' added. (092F3140)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/Button' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'WindowsLook/Button' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/Checkbox' using base type 'CEGUI/Checkbox', window renderer 'Falagard/ToggleButton' Look'N'Feel 'WindowsLook/Checkbox' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/IconButton' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'WindowsLook/IconButton' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/RadioButton' using base type 'CEGUI/RadioButton', window renderer 'Falagard/ToggleButton' Look'N'Feel 'WindowsLook/RadioButton' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/FrameWindow' using base type 'CEGUI/FrameWindow', window renderer 'Falagard/FrameWindow' Look'N'Feel 'WindowsLook/FrameWindow' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/Titlebar' using base type 'CEGUI/Titlebar', window renderer 'Falagard/Titlebar' Look'N'Feel 'WindowsLook/Titlebar' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/SystemButton' using base type 'CEGUI/PushButton', window renderer 'Falagard/Button' Look'N'Feel 'WindowsLook/SystemButton' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/Editbox' using base type 'CEGUI/Editbox', window renderer 'Falagard/Editbox' Look'N'Feel 'WindowsLook/Editbox' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/MultiLineEditbox' using base type 'CEGUI/MultiLineEditbox', window renderer 'Falagard/MultiLineEditbox' Look'N'Feel 'WindowsLook/MultiLineEditbox' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/Menubar' using base type 'CEGUI/Menubar', window renderer 'Falagard/Menubar' Look'N'Feel 'WindowsLook/Menubar' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/PopupMenu' using base type 'CEGUI/PopupMenu', window renderer 'Falagard/PopupMenu' Look'N'Feel 'WindowsLook/PopupMenu' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/MenuItem' using base type 'CEGUI/MenuItem', window renderer 'Falagard/MenuItem' Look'N'Feel 'WindowsLook/MenuItem' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/ProgressBar' using base type 'CEGUI/ProgressBar', window renderer 'Falagard/ProgressBar' Look'N'Feel 'WindowsLook/ProgressBar' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/VerticalScrollbar' using base type 'CEGUI/Scrollbar', window renderer 'Falagard/Scrollbar' Look'N'Feel 'WindowsLook/VerticalScrollbar' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/HorizontalScrollbar' using base type 'CEGUI/Scrollbar', window renderer 'Falagard/Scrollbar' Look'N'Feel 'WindowsLook/HorizontalScrollbar' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/VerticalScrollbarThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'WindowsLook/VerticalScrollbarThumb' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/HorizontalScrollbarThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'WindowsLook/HorizontalScrollbarThumb' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/TabButton' using base type 'CEGUI/TabButton', window renderer 'Falagard/TabButton' Look'N'Feel 'WindowsLook/TabButton' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/TabControl' using base type 'CEGUI/TabControl', window renderer 'Falagard/TabControl' Look'N'Feel 'WindowsLook/TabControl' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/TabContentPane' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'WindowsLook/TabContentPane' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/TabButtonPane' using base type 'DefaultWindow', window renderer 'Falagard/Default' Look'N'Feel 'WindowsLook/TabButtonPane' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/ComboDropList' using base type 'CEGUI/ComboDropList', window renderer 'Falagard/Listbox' Look'N'Feel 'WindowsLook/ComboDropList' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/Combobox' using base type 'CEGUI/Combobox', window renderer 'Falagard/Default' Look'N'Feel 'WindowsLook/Combobox' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/Listbox' using base type 'CEGUI/Listbox', window renderer 'Falagard/Listbox' Look'N'Feel 'WindowsLook/Listbox' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/ListHeader' using base type 'CEGUI/ListHeader', window renderer 'Falagard/ListHeader' Look'N'Feel 'WindowsLook/ListHeader' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/ListHeaderSegment' using base type 'CEGUI/ListHeaderSegment', window renderer 'Falagard/ListHeaderSegment' Look'N'Feel 'WindowsLook/ListHeaderSegment' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/MultiColumnList' using base type 'CEGUI/MultiColumnList', window renderer 'Falagard/MultiColumnList' Look'N'Feel 'WindowsLook/MultiColumnList' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/Slider' using base type 'CEGUI/Slider', window renderer 'Falagard/Slider' Look'N'Feel 'WindowsLook/Slider' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/SliderThumb' using base type 'CEGUI/Thumb', window renderer 'Falagard/Button' Look'N'Feel 'WindowsLook/SliderThumb' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/ScrollablePane' using base type 'CEGUI/ScrollablePane', window renderer 'Falagard/ScrollablePane' Look'N'Feel 'WindowsLook/ScrollablePane' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/Spinner' using base type 'CEGUI/Spinner', window renderer 'Falagard/Default' Look'N'Feel 'WindowsLook/Spinner' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/Tooltip' using base type 'CEGUI/Tooltip', window renderer 'Falagard/Tooltip' Look'N'Feel 'WindowsLook/Tooltip' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/Static' using base type 'DefaultWindow', window renderer 'Falagard/Static' Look'N'Feel 'WindowsLook/Static' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/StaticImage' using base type 'DefaultWindow', window renderer 'Falagard/StaticImage' Look'N'Feel 'WindowsLook/StaticImage' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/StaticText' using base type 'DefaultWindow', window renderer 'Falagard/StaticText' Look'N'Feel 'WindowsLook/StaticText' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/ItemListbox' using base type 'CEGUI/ItemListbox', window renderer 'Falagard/ItemListbox' Look'N'Feel 'WindowsLook/ItemListbox' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/ListboxItem' using base type 'CEGUI/ItemEntry', window renderer 'Falagard/ItemEntry' Look'N'Feel 'WindowsLook/ListboxItem' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Creating falagard mapping for type 'WindowsLook/GroupBox' using base type 'CEGUI/GroupBox', window renderer 'Falagard/Default' Look'N'Feel 'WindowsLook/GroupBox' and RenderEffect ''. (0037D01C)
09/12/2012 13:41:55 (Std) Started creation of Font from XML specification:
09/12/2012 13:41:55 (Std) ---- CEGUI font name: DejaVuSans-10
09/12/2012 13:41:55 (Std) ---- Font type: FreeType
09/12/2012 13:41:55 (Std) ---- Source file: DejaVuSans.ttf in resource group: (Default)
09/12/2012 13:41:55 (Std) ---- Real point size: 10


Ogre-Log
13:41:51: Creating resource group General
13:41:51: Creating resource group Internal
13:41:51: Creating resource group Autodetect
13:41:51: SceneManagerFactory for type 'DefaultSceneManager' registered.
13:41:51: Registering ResourceManager for type Material
13:41:51: Registering ResourceManager for type Mesh
13:41:51: Registering ResourceManager for type Skeleton
13:41:51: MovableObjectFactory for type 'ParticleSystem' registered.
13:41:51: OverlayElementFactory for type Panel registered.
13:41:51: OverlayElementFactory for type BorderPanel registered.
13:41:51: OverlayElementFactory for type TextArea registered.
13:41:51: Registering ResourceManager for type Font
13:41:51: ArchiveFactory for archive type FileSystem registered.
13:41:51: ArchiveFactory for archive type Zip registered.
13:41:51: DDS codec registering
13:41:51: FreeImage version: 3.15.1
13:41:51: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
13:41:51: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,sti
13:41:51: Registering ResourceManager for type HighLevelGpuProgram
13:41:51: Registering ResourceManager for type Compositor
13:41:51: MovableObjectFactory for type 'Entity' registered.
13:41:51: MovableObjectFactory for type 'Light' registered.
13:41:51: MovableObjectFactory for type 'BillboardSet' registered.
13:41:51: MovableObjectFactory for type 'ManualObject' registered.
13:41:51: MovableObjectFactory for type 'BillboardChain' registered.
13:41:51: MovableObjectFactory for type 'RibbonTrail' registered.
13:41:51: Loading library .\RenderSystem_Direct3D9
13:41:51: Installing plugin: D3D9 RenderSystem
13:41:51: D3D9 : Direct3D9 Rendering Subsystem created.
13:41:51: D3D9: Driver Detection Starts
13:41:51: D3D9: Driver Detection Ends
13:41:51: Plugin successfully installed
13:41:51: Loading library .\RenderSystem_GL
13:41:51: Installing plugin: GL RenderSystem
13:41:51: OpenGL Rendering Subsystem created.
13:41:51: Plugin successfully installed
13:41:51: Loading library .\Plugin_ParticleFX
13:41:51: Installing plugin: ParticleFX
13:41:51: Particle Emitter Type 'Point' registered
13:41:51: Particle Emitter Type 'Box' registered
13:41:51: Particle Emitter Type 'Ellipsoid' registered
13:41:51: Particle Emitter Type 'Cylinder' registered
13:41:51: Particle Emitter Type 'Ring' registered
13:41:51: Particle Emitter Type 'HollowEllipsoid' registered
13:41:51: Particle Affector Type 'LinearForce' registered
13:41:51: Particle Affector Type 'ColourFader' registered
13:41:51: Particle Affector Type 'ColourFader2' registered
13:41:51: Particle Affector Type 'ColourImage' registered
13:41:51: Particle Affector Type 'ColourInterpolator' registered
13:41:51: Particle Affector Type 'Scaler' registered
13:41:51: Particle Affector Type 'Rotator' registered
13:41:51: Particle Affector Type 'DirectionRandomiser' registered
13:41:51: Particle Affector Type 'DeflectorPlane' registered
13:41:51: Plugin successfully installed
13:41:51: Loading library .\Plugin_BSPSceneManager
13:41:51: Installing plugin: BSP Scene Manager
13:41:51: Plugin successfully installed
13:41:51: Loading library .\Plugin_CgProgramManager
13:41:51: Installing plugin: Cg Program Manager
13:41:51: Plugin successfully installed
13:41:51: Loading library .\Plugin_PCZSceneManager
13:41:51: Installing plugin: Portal Connected Zone Scene Manager
13:41:51: PCZone Factory Type 'ZoneType_Default' registered
13:41:51: Plugin successfully installed
13:41:51: Loading library .\Plugin_OctreeZone
13:41:51: Installing plugin: Octree Zone Factory
13:41:51: Plugin successfully installed
13:41:51: Loading library .\Plugin_OctreeSceneManager
13:41:51: Installing plugin: Octree & Terrain Scene Manager
13:41:51: Plugin successfully installed
13:41:51: *-*-* OGRE Initialising
13:41:51: *-*-* Version 1.7.4 (Cthugha)
13:41:51: Creating resource group Essential
13:41:51: Added resource location '../../media/thumbnails' of type 'FileSystem' to resource group 'Essential'
13:41:51: Added resource location '../../media/packs/SdkTrays.zip' of type 'Zip' to resource group 'Essential'
13:41:51: Creating resource group Fonts
13:41:51: Added resource location '../../../CEGUI-0.7.7/datafiles/fonts' of type 'FileSystem' to resource group 'Fonts'
13:41:51: Added resource location '../../media' of type 'FileSystem' to resource group 'General'
13:41:51: Creating resource group Imagesets
13:41:51: Added resource location '../../../CEGUI-0.7.7/datafiles/imagesets' of type 'FileSystem' to resource group 'Imagesets'
13:41:51: Creating resource group Layouts
13:41:51: Added resource location '../../../CEGUI-0.7.7/datafiles/layouts' of type 'FileSystem' to resource group 'Layouts'
13:41:51: Creating resource group LookNFeel
13:41:51: Added resource location '../../../CEGUI-0.7.7/datafiles/looknfeel' of type 'FileSystem' to resource group 'LookNFeel'
13:41:51: Creating resource group Popular
13:41:51: Added resource location '../../media/fonts' of type 'FileSystem' to resource group 'Popular'
13:41:51: Added resource location '../../media/materials/programs' of type 'FileSystem' to resource group 'Popular'
13:41:51: Added resource location '../../media/materials/scripts' of type 'FileSystem' to resource group 'Popular'
13:41:51: Added resource location '../../media/materials/textures' of type 'FileSystem' to resource group 'Popular'
13:41:51: Added resource location '../../media/materials/textures/nvidia' of type 'FileSystem' to resource group 'Popular'
13:41:51: Added resource location '../../media/models' of type 'FileSystem' to resource group 'Popular'
13:41:51: Added resource location '../../media/particle' of type 'FileSystem' to resource group 'Popular'
13:41:51: Added resource location '../../media/DeferredShadingMedia' of type 'FileSystem' to resource group 'Popular'
13:41:51: Added resource location '../../media/PCZAppMedia' of type 'FileSystem' to resource group 'Popular'
13:41:51: Added resource location '../../media/RTShaderLib' of type 'FileSystem' to resource group 'Popular'
13:41:51: Added resource location '../../media/RTShaderLib/materials' of type 'FileSystem' to resource group 'Popular'
13:41:51: Added resource location '../../media/packs/cubemap.zip' of type 'Zip' to resource group 'Popular'
13:41:51: Added resource location '../../media/packs/cubemapsJS.zip' of type 'Zip' to resource group 'Popular'
13:41:51: Added resource location '../../media/packs/dragon.zip' of type 'Zip' to resource group 'Popular'
13:41:51: Added resource location '../../media/packs/fresneldemo.zip' of type 'Zip' to resource group 'Popular'
13:41:51: Added resource location '../../media/packs/ogretestmap.zip' of type 'Zip' to resource group 'Popular'
13:41:51: Added resource location '../../media/packs/ogredance.zip' of type 'Zip' to resource group 'Popular'
13:41:51: Added resource location '../../media/packs/Sinbad.zip' of type 'Zip' to resource group 'Popular'
13:41:51: Added resource location '../../media/packs/skybox.zip' of type 'Zip' to resource group 'Popular'
13:41:51: Added resource location '../../media/packs/NxOgre.zip' of type 'Zip' to resource group 'Popular'
13:41:51: Creating resource group Schemes
13:41:51: Added resource location '../../../CEGUI-0.7.7/datafiles/schemes' of type 'FileSystem' to resource group 'Schemes'
13:41:51: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
13:41:51: D3D9 : RenderSystem Option: FSAA = 0
13:41:51: D3D9 : RenderSystem Option: Floating-point mode = Fastest
13:41:51: D3D9 : RenderSystem Option: Full Screen = No
13:41:51: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-NVIDIA GeForce GTX 670
13:41:51: D3D9 : RenderSystem Option: Resource Creation Policy = Create on all devices
13:41:51: D3D9 : RenderSystem Option: VSync = No
13:41:51: D3D9 : RenderSystem Option: VSync Interval = 1
13:41:51: D3D9 : RenderSystem Option: Video Mode = 1366 x 768 @ 32-bit colour
13:41:51: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
13:41:52: CPU Identifier & Features
13:41:52: -------------------------
13:41:52: * CPU ID: GenuineIntel: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
13:41:52: * SSE: yes
13:41:52: * SSE2: yes
13:41:52: * SSE3: yes
13:41:52: * MMX: yes
13:41:52: * MMXEXT: yes
13:41:52: * 3DNOW: no
13:41:52: * 3DNOWEXT: no
13:41:52: * CMOV: yes
13:41:52: * TSC: yes
13:41:52: * FPU: yes
13:41:52: * PRO: yes
13:41:52: * HT: no
13:41:52: -------------------------
13:41:52: D3D9 : Subsystem Initialising
13:41:52: Registering ResourceManager for type Texture
13:41:52: Registering ResourceManager for type GpuProgram
13:41:52: D3D9RenderSystem::_createRenderWindow "BasicTutorial7 Render Window", 1366x768 windowed miscParams: FSAA=0 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=false vsync=false vsyncInterval=1
13:41:52: D3D9 : Created D3D9 Rendering Window 'BasicTutorial7 Render Window' : 1366x768, 32bpp
13:41:52: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
13:41:52: D3D9: Vertex texture format supported - PF_A8R8G8B8
13:41:52: D3D9: Vertex texture format supported - PF_B8G8R8A8
13:41:52: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
13:41:52: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
13:41:52: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
13:41:52: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
13:41:52: D3D9: Vertex texture format supported - PF_R8G8B8A8
13:41:52: D3D9: Vertex texture format supported - PF_DEPTH
13:41:52: D3D9: Vertex texture format supported - PF_FLOAT16_R
13:41:52: D3D9: Vertex texture format supported - PF_FLOAT32_R
13:41:52: D3D9: Vertex texture format supported - PF_FLOAT16_GR
13:41:52: D3D9: Vertex texture format supported - PF_FLOAT32_GR
13:41:52: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
13:41:52: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
13:41:52: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
13:41:52: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
13:41:52: RenderSystem capabilities
13:41:52: -------------------------
13:41:52: RenderSystem Name: Direct3D9 Rendering Subsystem
13:41:52: GPU Vendor: nvidia
13:41:52: Device Name: Monitor-1-NVIDIA GeForce GTX 670
13:41:52: Driver Version: 9.18.13.697
13:41:52: * Fixed function pipeline: yes
13:41:52: * Hardware generation of mipmaps: yes
13:41:52: * Texture blending: yes
13:41:52: * Anisotropic texture filtering: yes
13:41:52: * Dot product texture operation: yes
13:41:52: * Cube mapping: yes
13:41:52: * Hardware stencil buffer: yes
13:41:52: - Stencil depth: 8
13:41:52: - Two sided stencil support: yes
13:41:52: - Wrap stencil values: yes
13:41:52: * Hardware vertex / index buffers: yes
13:41:52: * Vertex programs: yes
13:41:52: * Number of floating-point constants for vertex programs: 256
13:41:52: * Number of integer constants for vertex programs: 16
13:41:52: * Number of boolean constants for vertex programs: 16
13:41:52: * Fragment programs: yes
13:41:52: * Number of floating-point constants for fragment programs: 224
13:41:52: * Number of integer constants for fragment programs: 16
13:41:52: * Number of boolean constants for fragment programs: 16
13:41:52: * Geometry programs: no
13:41:52: * Number of floating-point constants for geometry programs: 249
13:41:52: * Number of integer constants for geometry programs: 25697
13:41:52: * Number of boolean constants for geometry programs: 25183
13:41:52: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
13:41:52: * Texture Compression: yes
13:41:52: - DXT: yes
13:41:52: - VTC: no
13:41:52: - PVRTC: no
13:41:52: * Scissor Rectangle: yes
13:41:52: * Hardware Occlusion Query: yes
13:41:52: * User clip planes: yes
13:41:52: * VET_UBYTE4 vertex element type: yes
13:41:52: * Infinite far plane projection: yes
13:41:52: * Hardware render-to-texture: yes
13:41:52: * Floating point textures: yes
13:41:52: * Non-power-of-two textures: yes
13:41:52: * Volume textures: yes
13:41:52: * Multiple Render Targets: 4
13:41:52: - With different bit depths: yes
13:41:52: * Point Sprites: yes
13:41:52: * Extended point parameters: yes
13:41:52: * Max Point Size: 10
13:41:52: * Vertex texture fetch: yes
13:41:52: * Number of world matrices: 0
13:41:52: * Number of texture units: 8
13:41:52: * Stencil buffer depth: 8
13:41:52: * Number of vertex blend matrices: 0
13:41:52: - Max vertex textures: 4
13:41:52: - Vertex textures shared: no
13:41:52: * Render to Vertex Buffer : no
13:41:52: * DirectX per stage constants: yes
13:41:52: ***************************************
13:41:52: *** D3D9 : Subsystem Initialised OK ***
13:41:52: ***************************************
13:41:52: DefaultWorkQueue('Root') initialising on thread 0062D450.
13:41:52: DefaultWorkQueue('Root')::WorkerFunc - thread 0071E838 starting.
13:41:52: DefaultWorkQueue('Root')::WorkerFunc - thread 0071E8A8 starting.
13:41:52: DefaultWorkQueue('Root')::WorkerFunc - thread 0071ED08 starting.
13:41:52: DefaultWorkQueue('Root')::WorkerFunc - thread 0071EF48 starting.
13:41:52: DefaultWorkQueue('Root')::WorkerFunc - thread 044FD400 starting.
13:41:52: DefaultWorkQueue('Root')::WorkerFunc - thread 045001D8 starting.
13:41:52: Particle Renderer Type 'billboard' registered
13:41:52: DefaultWorkQueue('Root')::WorkerFunc - thread 04502FC0 starting.
13:41:52: DefaultWorkQueue('Root')::WorkerFunc - thread 04505DA8 starting.
13:41:52: SceneManagerFactory for type 'BspSceneManager' registered.
13:41:52: Registering ResourceManager for type BspLevel
13:41:52: SceneManagerFactory for type 'PCZSceneManager' registered.
13:41:52: MovableObjectFactory for type 'PCZLight' registered.
13:41:52: MovableObjectFactory for type 'Portal' registered.
13:41:52: MovableObjectFactory for type 'AntiPortal' registered.
13:41:52: PCZone Factory Type 'ZoneType_Octree' registered
13:41:52: PCZone Factory Type 'ZoneType_Terrain' registered
13:41:52: SceneManagerFactory for type 'OctreeSceneManager' registered.
13:41:52: SceneManagerFactory for type 'TerrainSceneManager' registered.
13:41:52: Parsing scripts for resource group Autodetect
13:41:52: Finished parsing scripts for resource group Autodetect
13:41:52: Parsing scripts for resource group Essential
13:41:52: Parsing script SdkTrays.material
13:41:52: Parsing script SdkTrays.fontdef
13:41:52: Parsing script SdkTrays.overlay
13:41:52: Bad element attribute line: '# you can offset the image to change the cursor "hotspot"' for element SdkTrays/Cursor in overlay
13:41:52: Texture: sdk_cursor.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
13:41:52: Texture: sdk_tray.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
13:41:52: Texture: sdk_button_up.png: Loading 1 faces(PF_A8R8G8B8,128x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x32x1.
13:41:52: Texture: sdk_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
13:41:52: Texture: sdk_mini_tray.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
13:41:52: Texture: sdk_track.png: Loading 1 faces(PF_A8R8G8B8,16x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x32x1.
13:41:52: Texture: sdk_handle.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
13:41:52: Texture: sdk_mini_text_box.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
13:41:52: Texture: sdk_label.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
13:41:52: Texture: sdk_separator.png: Loading 1 faces(PF_A8R8G8B8,64x16x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x16x1.
13:41:52: Texture: sdk_logo.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
13:41:52: Texture: sdk_shade.png: Loading 1 faces(PF_A8R8G8B8,64x48x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x48x1.
13:41:52: Texture: sdk_frame.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
13:41:52: Texture: sdk_mini_text_box_over.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
13:41:52: Texture: sdk_pulse.png: Loading 1 faces(PF_R8G8B8,8x1x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,8x1x1.
13:41:52: Finished parsing scripts for resource group Essential
13:41:52: Parsing scripts for resource group Fonts
13:41:52: Finished parsing scripts for resource group Fonts
13:41:52: Parsing scripts for resource group General
13:41:52: Finished parsing scripts for resource group General
13:41:52: Parsing scripts for resource group Imagesets
13:41:52: Finished parsing scripts for resource group Imagesets
13:41:52: Parsing scripts for resource group Internal
13:41:52: Finished parsing scripts for resource group Internal
13:41:52: Parsing scripts for resource group Layouts
13:41:52: Finished parsing scripts for resource group Layouts
13:41:52: Parsing scripts for resource group LookNFeel
13:41:52: Finished parsing scripts for resource group LookNFeel
13:41:52: Parsing scripts for resource group Popular
13:41:52: Parsing script Examples.program
13:41:52: Parsing script StdQuad_vp.program
13:41:53: Parsing script deferred_post.program
13:41:53: Parsing script ShadowCaster.program
13:41:53: Parsing script ASCII.material
13:41:53: Parsing script ASMSwizzle.material
13:41:53: Compiler error: object unsupported by render system in ASMSwizzle.material(1)
13:41:53: Parsing script BlackAndWhite.material
13:41:53: Parsing script Bloom.material
13:41:53: Parsing script Bloom2.material
13:41:53: Parsing script CGSwizzle.material
13:41:53: Parsing script CompositorDemo.material
13:41:53: Parsing script DepthShadowmap.material
13:41:53: Parsing script Dither.material
13:41:53: Parsing script DOF.material
13:41:53: OGRE EXCEPTION(7:InternalErrorException): Unable to find CG profile enum for program DOF_Blend_ps: The parameter used is invalid. in CgProgram::selectProfile at ..\..\..\..\..\PlugIns\CgProgramManager\src\OgreCgProgramManagerDll.cpp (line 67)
13:41:53: High-level program DOF_Blend_ps encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to find CG profile enum for program DOF_Blend_ps: The parameter used is invalid. in CgProgram::selectProfile at ..\..\..\..\..\PlugIns\CgProgramManager\src\OgreCgProgramManagerDll.cpp (line 67)
13:41:53: Parsing script Embossed.material
13:41:53: Parsing script Example-Water.material
13:41:53: Parsing script Examples-Advanced.material
13:41:53: Parsing script Examples-DynTex.material
13:41:53: Parsing script Examples-Water.material
13:41:53: Parsing script Examples.material
13:41:53: OGRE EXCEPTION(2:InvalidParametersException): Parameter called camObjPos does not exist. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1435)
13:41:53: Compiler error: invalid parameters in Examples.material(837): setting of constant failed
13:41:54: Parsing script facial.material
13:41:54: Parsing script Glass.material
13:41:54: Parsing script GLSLSwizzle.material
13:41:54: Parsing script Halftone.material
13:41:54: Parsing script hdr.material
13:41:54: Parsing script HeatVision.material
13:41:54: Parsing script Hurt.material
13:41:54: Parsing script instancing.material
13:41:54: Parsing script Invert.material
13:41:54: Parsing script IsoSurf.material
13:41:54: Parsing script Laplace.material
13:41:54: Parsing script MotionBlur.material
13:41:54: Parsing script MRTtest.material
13:41:54: Parsing script NightVision.material
13:41:54: Parsing script Ocean.material
13:41:54: Parsing script OffsetMapping.material
13:41:54: Parsing script Ogre.material
13:41:54: Parsing script OldMovie.material
13:41:54: Parsing script OldTV.material
13:41:54: Parsing script ParticleGS.material
13:41:54: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/GenerateVS: The compile returned an error.
(0) : error C6015: Output 'POSITION' not completely written
in CgProgram::loadFromSource at ..\..\..\..\..\PlugIns\CgProgramManager\src\OgreCgProgramManagerDll.cpp (line 67)
13:41:54: High-level program Ogre/ParticleGS/GenerateVS encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/GenerateVS: The compile returned an error.
(0) : error C6015: Output 'POSITION' not completely written
in CgProgram::loadFromSource at ..\..\..\..\..\PlugIns\CgProgramManager\src\OgreCgProgramManagerDll.cpp (line 67)
13:41:54: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayVS: The compile returned an error.
(249) : warning C7050: "output.color" might be used before being initialized
(0) : error C6015: Output 'POSITION' not completely written
in CgProgram::loadFromSource at ..\..\..\..\..\PlugIns\CgProgramManager\src\OgreCgProgramManagerDll.cpp (line 67)
13:41:54: High-level program Ogre/ParticleGS/DisplayVS encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayVS: The compile returned an error.
(249) : warning C7050: "output.color" might be used before being initialized
(0) : error C6015: Output 'POSITION' not completely written
in CgProgram::loadFromSource at ..\..\..\..\..\PlugIns\CgProgramManager\src\OgreCgProgramManagerDll.cpp (line 67)
13:41:54: OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayPS: The compile returned an error.
(323) : fatal error C9999: unexpected cast operation
in CgProgram::loadFromSource at ..\..\..\..\..\PlugIns\CgProgramManager\src\OgreCgProgramManagerDll.cpp (line 67)
13:41:54: High-level program Ogre/ParticleGS/DisplayPS encountered an error during loading and is thus not supported.
OGRE EXCEPTION(7:InternalErrorException): Unable to compile Cg program Ogre/ParticleGS/DisplayPS: The compile returned an error.
(323) : fatal error C9999: unexpected cast operation
in CgProgram::loadFromSource at ..\..\..\..\..\PlugIns\CgProgramManager\src\OgreCgProgramManagerDll.cpp (line 67)
13:41:54: Parsing script Penguin.material
13:41:54: Parsing script Posterize.material
13:41:54: Parsing script pssm.material
13:41:54: Parsing script RadialBlur.material
13:41:55: Parsing script RZR-002.material
13:41:55: Parsing script ShaderSystem.material
13:41:55: Parsing script shadows.material
13:41:55: Parsing script SharpenEdges.material
13:41:55: Parsing script sibenik.material
13:41:55: Parsing script smoke.material
13:41:55: Parsing script TestShader.material
13:41:55: Parsing script Tiling.material
13:41:55: Parsing script VarianceShadowmap.material
13:41:55: Parsing script deferreddemo.material
13:41:55: Parsing script deferred_post.material
13:41:55: Parsing script deferred_post_minilight.material
13:41:55: Parsing script ShadowCaster.material
13:41:55: Parsing script ssao.material
13:41:55: Parsing script ROOM.material
13:41:55: Parsing script RTShaderSystem.material
13:41:55: Compiler error: unknown error in RTShaderSystem.material(23): token "rtshader_system" is not recognized
13:41:55: Compiler error: unknown error in RTShaderSystem.material(52): token "rtshader_system" is not recognized
13:41:55: Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_system" is not recognized
13:41:55: Compiler error: unknown error in RTShaderSystem.material(110): token "rtshader_system" is not recognized
13:41:55: Compiler error: unknown error in RTShaderSystem.material(146): token "rtshader_system" is not recognized
13:41:55: Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_system" is not recognized
13:41:55: Compiler error: unknown error in RTShaderSystem.material(162): token "rtshader_system" is not recognized
13:41:55: Compiler error: unknown error in RTShaderSystem.material(81): token "rtshader_system" is not recognized
13:41:55: Compiler error: unknown error in RTShaderSystem.material(110): token "rtshader_system" is not recognized
13:41:55: Parsing script RomanBath.material
13:41:55: Parsing script Sinbad.material
13:41:55: Parsing script racecar.material
13:41:55: Parsing script wheel50cmx10cmx50cm.material
13:41:55: Parsing script photon.material
13:41:55: Parsing script cc.material
13:41:55: Parsing script emitted_emitter.particle
13:41:55: Parsing script Examples-Water.particle
13:41:55: Parsing script Examples.particle
13:41:55: Parsing script smoke.particle
13:41:55: Parsing script nxogre.zz.particle
13:41:55: Parsing script Examples.compositor
13:41:55: Parsing script deferred.compositor
13:41:55: Parsing script ssao.compositor
13:41:55: Parsing script sample.fontdef
13:41:55: Finished parsing scripts for resource group Popular
13:41:55: Parsing scripts for resource group Schemes
13:41:55: Finished parsing scripts for resource group Schemes
13:41:55: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8B8G8R8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.


Call Stack
Here is the callstack:
> CEGUIOgreRenderer.dll!CEGUI::OgreTextureTarget::clear() Line 85 C++
CEGUIOgreRenderer.dll!CEGUI::OgreTextureTarget::declareRenderSize(const CEGUI::Size & sz) Line 125 C++
CEGUIBase.dll!CEGUI::RenderingWindow::setSize(const CEGUI::Size & size) Line 103 C++
CEGUIBase.dll!CEGUI::Window::allocateRenderingWindow() Line 3609 C++
CEGUIBase.dll!CEGUI::Window::setUsingAutoRenderingSurface(bool setting) Line 3574 C++
CEGUIBase.dll!CEGUI::WindowProperties::AutoRenderingSurface::set(CEGUI::PropertyReceiver * receiver, const CEGUI::String & value) Line 621 C++
CEGUIBase.dll!CEGUI::PropertySet::setProperty(const CEGUI::String & name, const CEGUI::String & value) Line 129 C++
CEGUIBase.dll!CEGUI::PropertyInitialiser::apply(CEGUI::PropertySet & target) Line 45 C++
CEGUIBase.dll!CEGUI::WidgetLookFeel::initialiseWidget(CEGUI::Window & widget) Line 157 C++
CEGUIBase.dll!CEGUI::Window::setLookNFeel(const CEGUI::String & look) Line 2201 C++
CEGUIBase.dll!CEGUI::WindowManager::createWindow(const CEGUI::String & type, const CEGUI::String & name) Line 130 C++
CEGUIBase.dll!CEGUI::GUILayout_xmlHandler::elementWindowStart(const CEGUI::XMLAttributes & attributes) Line 205 + 0x5d bytes C++
CEGUIBase.dll!CEGUI::GUILayout_xmlHandler::elementStart(const CEGUI::String & element, const CEGUI::XMLAttributes & attributes) Line 71 + 0xf bytes C++
CEGUIExpatParser.dll!CEGUI::ExpatParser::startElement(void * data, const char * element, const char * * attr) Line 105 + 0x35 bytes C++
CEGUIExpatParser.dll!_XML_Parse() + 0x21fb bytes C
CEGUIExpatParser.dll!_XML_Parse() + 0x2a51 bytes C
CEGUIExpatParser.dll!_XML_Parse() + 0x40b9 bytes C
CEGUIExpatParser.dll!_XML_Parse() + 0x44ce bytes C
CEGUIExpatParser.dll!_XML_ParseBuffer() + 0x5f bytes C
CEGUIExpatParser.dll!_XML_Parse() + 0x103 bytes C
CEGUIExpatParser.dll!CEGUI::ExpatParser::parseXMLFile(CEGUI::XMLHandler & handler, const CEGUI::String & filename, const CEGUI::String & __formal, const CEGUI::String & resourceGroup) Line 69 + 0x28 bytes C++
CEGUIBase.dll!CEGUI::WindowManager::loadWindowLayout(const CEGUI::String & filename, const CEGUI::String & name_prefix, const CEGUI::String & resourceGroup, bool (CEGUI::Window *, CEGUI::String &, CEGUI::String &, void *)* callback, void * userdata) Line 308 + 0xa8 bytes C++
BasicTutorial7.exe!0115bca9()
BasicTutorial7.exe!0115c0ca()
BasicTutorial7.exe!0115818e()
BasicTutorial7.exe!01157fd2()
BasicTutorial7.exe!0115bb31()
msvcr100.dll!703d0350()
BasicTutorial7.exe!0115caf7()
kernel32.dll!74793677()
ntdll.dll!77039f42()
ntdll.dll!77039f15()


Layout File:
<?xml version="1.0" encoding="UTF-8"?>

<GUILayout >
<Window Type="DefaultWindow" Name="Root" >
<Property Name="UnifiedAreaRect" Value="{{0,0},{0,0},{1,0},{1,0}}" />
<Window Type="WindowsLook/FrameWindow" Name="Root/Frame" >
<Property Name="Text" Value="Main Menu" />
<Property Name="TitlebarFont" Value="DejaVuSans-10" />
<Property Name="SizingEnabled" Value="False" />
<Property Name="TitlebarEnabled" Value="True" />
<Property Name="UnifiedAreaRect" Value="{{0.33,0},{0.25,0},{0.66,0},{0.75,0}}" />
<Property Name="DragMovingEnabled" Value="False" />
<Property Name="CloseButtonEnabled" Value="False" />
<Window Type="WindowsLook/Button" Name="Root/Frame/ButtonNew" >
<Property Name="Text" Value="New Scene" />
<Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.1,0},{0.75,0},{0.3,0}}" />
</Window>
<Window Type="WindowsLook/Button" Name="Root/Frame/ButtonLoad" >
<Property Name="Text" Value="Load Scene" />
<Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.4,0},{0.75,0},{0.6,0}}" />
</Window>
<Window Type="WindowsLook/Button" Name="Root/Frame/ButtonExit" >
<Property Name="Text" Value="Exit" />
<Property Name="UnifiedAreaRect" Value="{{0.25,0},{0.7,0},{0.75,0},{0.9,0}}" />
</Window>
</Window>
</Window>
</GUILayout>

Thank you,
NoMonkey

Altren

10-12-2012 18:33:42

This is MyGUI forum, that is different GUI library. You should ask such questions in CEGUI forums.

NoMonkey

10-12-2012 19:00:57

:-D Sorry, that was quite stupid. I was messing around with MyGUI the whole day (because CEGUI wont work :D) so I posted it here. Apologies ;-)