Hydrax 0.5.1[Mantenaince release] released!

Xavyiy

21-09-2009 21:25:43

Hi all!
After some months of SkyX[http://www.ogre3d.org/forums/viewtopic.php?f=11&t=48414] development, it's time to release an Hydrax mantenaince release.
Hydrax 0.5.1 fixes a big number of minor bugs and adds a RTTListener class that add a lot of possibilities to integrate Hydrax in complex scenes.
You can find an example of the RTTListener class usage in the HydraxSkyX demo: http://www.ogre3d.org/forums/viewtopic.php?f=11&t=52166

Check the Hydrax information post to download it!

P.D.: Don't forget to update your .hdx files hydrax version (0.5.1 instead of 0.5.0)!

Fred

30-09-2009 16:22:25

What's abotu shadows? Is it now possible to use stencil shadows?

codo

12-10-2009 10:28:51

Could you post the release notes somewhere?

cire1285

04-08-2011 02:42:42

What's abotu shadows? Is it now possible to use stencil shadows?

If anyone still cares, I found a workaround to make this possible:

during scene setup:
1. create Hydrax
2. call hydrax->update(0.0)
3. now set shadowTechnique to SHADOWTYPE_STENCIL_ADDITIVE

Water surface and shadows both appear fine.

Edit: Works until you move the camera at all. For my application, I don't move the camera, but I suppose that's not common hehe. At least I hope this will help troubleshoot the problem.