Nosferax
10-07-2009 14:09:00
Hey,
I've been thinking about using Python-Ogre for a game project that is still quite embryonic. We only have paper ideas so far, no code has been started. Since I have some experience with Ogre and I think it is a wonderful project, I have decided on using it as my rendering engine.
My question is : what are the main advantages and what are the main drawbacks to using Python-Ogre? I'd like to know what's ahead of me if I go in this direction
I'm looking for arguments to convince my friend of using it at the same time, hehe.
I know that Python is a very easily understandable language and that is it quite faster to code in Python than in C++. Can the lower performance be an issue for running the game engine ? Also how complicated is it to run a C++ library from Python ?
Thanks in advance,
Nox
I've been thinking about using Python-Ogre for a game project that is still quite embryonic. We only have paper ideas so far, no code has been started. Since I have some experience with Ogre and I think it is a wonderful project, I have decided on using it as my rendering engine.
My question is : what are the main advantages and what are the main drawbacks to using Python-Ogre? I'd like to know what's ahead of me if I go in this direction

I know that Python is a very easily understandable language and that is it quite faster to code in Python than in C++. Can the lower performance be an issue for running the game engine ? Also how complicated is it to run a C++ library from Python ?
Thanks in advance,
Nox