bigjhnny
07-05-2006 04:34:03
Sorry for my frustration here....
PyOgre's been wonderful so far. It's let me focus on game design and not get in the way of coding. However, I'm to the point where this bug in "no tracebacks in framelisteners" is really slowing me down....
Here is my question:
1. I'm using pyogre 1.06 build, has anyone found a solution to this and if not what can I do to help? (I don't know that I am capable really.... but I might as well try it cuz I'm not going far!)
2. Does anyone have this kind of problem using the pyogre1.2 build? Reason I didn't use pyogre1.2 is because of a couple of functions in material manipulation not run correctly, but hell if pyogre1.2 gives me tracebacks, I'll willing to trade
Any comments? Thanks!
PyOgre's been wonderful so far. It's let me focus on game design and not get in the way of coding. However, I'm to the point where this bug in "no tracebacks in framelisteners" is really slowing me down....
Here is my question:
1. I'm using pyogre 1.06 build, has anyone found a solution to this and if not what can I do to help? (I don't know that I am capable really.... but I might as well try it cuz I'm not going far!)
2. Does anyone have this kind of problem using the pyogre1.2 build? Reason I didn't use pyogre1.2 is because of a couple of functions in material manipulation not run correctly, but hell if pyogre1.2 gives me tracebacks, I'll willing to trade

Any comments? Thanks!