I am just wondering, is PO still being actively developed? I'd like to use it for a project and it seems that there is not many post lately. This leads me into two possible conclusion:
1. PO is stable, easy to use and for this reason, no post in the forum lately.
2. Everyone is waiting for porting to Py3.x before using the current version.
it still is supported and i think andy (who is the maintainer) is working on py3k support but noone really is waiting for it as most people work with the current version. I think that every package is maintained properly. Pyogre is very stable and most problems are covered in the wiki or in c++ or c# threads therefore there is only 1 new thread per day or less. normally people only come here when they have problems installing pyogre.
Thank you for the reply. I'm convinced of no  too.
And yes I'm still maintaining it although these days life (work/kids/etc) doesn't leave a lot of free time..
As mentioned the current version is (touch wood) stable and most people with Ogre issues will ask in the C++ forums as the API's are identical.
Baring any significant issues working towards a Python 3.x release in April..
Baring any significant issues working towards a Python 3.x release in April
Good to hear. Thanks for all your hard work.
I just wanted to add that I'm also looking forward to python 3.x support, I have been trying to use the Blender Game Engine for my project but I don't think it is going to work out. I started with Python 3 and don't want to get confused!