2legsflailing
28-12-2012 13:37:45
hi.
I've been using panda3d for a while but am now trying out python ogre. panda3d is awesome but i like how python ogre looks and its integration of quaternions is something i've been looking for a while.
Am currently used to a more freeflowing code structure but am trying to adjust to python ogre's zen. one thing that's confusing me most is the framelistener.
how can i pass a series of objects to this framelistener? the tutorials are really top notch but i cannot find the answer in them.
all i want is iterate through a list of spheres and get them to rotate on their own axis to start with.
do i need to define a frame listener for each sphere?
I've been using panda3d for a while but am now trying out python ogre. panda3d is awesome but i like how python ogre looks and its integration of quaternions is something i've been looking for a while.
Am currently used to a more freeflowing code structure but am trying to adjust to python ogre's zen. one thing that's confusing me most is the framelistener.
how can i pass a series of objects to this framelistener? the tutorials are really top notch but i cannot find the answer in them.
all i want is iterate through a list of spheres and get them to rotate on their own axis to start with.
do i need to define a frame listener for each sphere?