Brad
29-06-2007 04:05:28
Although I could have made separate tickets on the python-ogre site for each and every incorrectly or illogically bound shortcut term I come across, I decided it would be much easier for myself (and others) to post these as they come across them. Most were inconsistent matters I discovered after making the switch from PyOgre and finding myself having to repair these broken names.
Here's my current list.
Hopefully none were mistakes on my part. I only quickly jot them down if I remember to at the time as there have been several more I have forgotten to record. Hope it helps. Keep up the good work.
Here's my current list.
ogreRoot.renderSystem
is not equivalent to:
ogreRoot.getRenderSystem()
ogreRoot.setRenderSystem()
entity.skeleton
is equivalent to:
entity.hasSkeleton()
instead of:
entity.getSkeleton()
entity.skeleton.blendMode
is equivalent to:
entity.skeleton.getBlendMode()
but not:
entity.skeleton.setBlendMode()
but strangely this will work:
entity.skeleton.setBlendMode = 1
node.parent
not equal to:
node.getParent()
Hopefully none were mistakes on my part. I only quickly jot them down if I remember to at the time as there have been several more I have forgotten to record. Hope it helps. Keep up the good work.