TimErwin
24-07-2007 21:18:21
Hey!
I'm on my way to implement a 3-d gallery with ogre. I already have some experience with ogre in C++. However, a friend told me to use python because it is much more efficient. So I do...
I read a lot about python-ogre and really like it. Did not manage to compile it (could not even do the boost step) but the binaries work very well (except with some examples).
I tried to dive deeper into python-ogre, but all I found in the module folder is a *huge* library. Is that all? I yes: Could anyone shortly explain how a .so/.dll can be used/created as python module and why it is so big? Considering ogre's size of ~12MB the wrapper seems far too big. Especially for neat, little applications.
Regards, Tim-Erwin
I'm on my way to implement a 3-d gallery with ogre. I already have some experience with ogre in C++. However, a friend told me to use python because it is much more efficient. So I do...
I read a lot about python-ogre and really like it. Did not manage to compile it (could not even do the boost step) but the binaries work very well (except with some examples).
I tried to dive deeper into python-ogre, but all I found in the module folder is a *huge* library. Is that all? I yes: Could anyone shortly explain how a .so/.dll can be used/created as python module and why it is so big? Considering ogre's size of ~12MB the wrapper seems far too big. Especially for neat, little applications.
Regards, Tim-Erwin