mrkissinger
31-08-2007 08:46:53
In OGRE ".skeleton" file, there are bone definitions and animation definitions.
I wanna put the animations into seperated files, and load the very animation when I want.
There is no load() method in Animation class.
Is there any offical method to load these seperated animation files?
Or I have to parse animation files and create Animation object manually?
I wanna put the animations into seperated files, and load the very animation when I want.
There is no load() method in Animation class.
Is there any offical method to load these seperated animation files?
Or I have to parse animation files and create Animation object manually?