ODE with terrain using setWorldGeometry


13-12-2007 22:56:08

Hello, I just got ODE to work in my python-ogre application and I am trying to get my objects to collide with my terrain that is generated with the setWorldGeometry() function and a terrain.cfg file. Can someone point me towards a tutorial or some documentation on how to do this? preferably in python-ogre but if anyone knows of an example implemented in C++ Ogre I would be interested in looking that over as well.
Thanks in advance!


14-12-2007 05:11:43

How about using OgreOde instead as there are a number of demos already in the Python-Ogre distribution on this..