Overriding move() in CharacterMovementVectorController

SiWi

03-01-2008 15:08:46

I have to derive a new class from the nxogre. CharacterMovementVectorController class.
This is no problem of course.
Then I have to override the function move. The c++ one takes 6 parameters and calculates one formula with them. The problem is that it doesn´t return any value, but it directly wants to manipulate the pointer given in the first parameter.
Any tips how to wrap that one?
How is this wrapped in PythonOgre?

andy

06-01-2008 13:38:47

I think you are refering to the NxOgre library.. It may be that this call is changing anyway as there is a major change happening in the NxOgre library - with a new version included in the next Python-Ogre release

Andy

SiWi

06-01-2008 14:30:14

Yeah, you´re right, especially the Character system changed. So for now no solutions, right?
EDIT:
Another question:
Do you plan to wrap both, bleeding and nxogre 0.9? Or do you wait for an first stable release of bleeding(which will take some time)?