skullmunky
20-10-2008 06:54:19
Is it possible to directly manipulate vertex data from python-ogre? I'm working with trying to convert the "getMeshInformation" example from c++, and I've gotten stuck on the part where (if I understand this right) you get the actual data from the buffer.
In the C++ snippet, it does this:
but there is no baseVertexPointerToElement function in the python binding to VertexElement that I can see. Is there another way to get at, and change, the vertex data?
thanks,
--skullmunky
In the C++ snippet, it does this:
posElem->baseVertexPointerToElement(vertex, &pReal);
but there is no baseVertexPointerToElement function in the python binding to VertexElement that I can see. Is there another way to get at, and change, the vertex data?
thanks,
--skullmunky