Depth of field - another wiki article

bharling

12-01-2009 16:41:11

Cracked it -



here you go :)

http://wiki.python-ogre.org/index.php/CodeSnippits_DOF

SirGolan

13-01-2009 17:22:10

Nicely done! Thanks for posting that.

Mike

skorpio

15-01-2009 05:20:43

Hello,

Thanks for the article and even more for the code.
I uploaded all the files into this link:
http://www.mediafire.com/file/4y4tmn5jzmm/Demo_Dof.zip

Place the files here. It worked for me.
\demos\ogre\Demo_Dof.py
\media\materials\programs\blenderDOF.compositor
\media\materials\programs\basic_passes.cg
\media\materials\BlenderDof.cg
\media\materials\scripts\basic_passes.material
\media\materials\scripts\blenderDOF.material


Best Regards,

Skorpio

bharling

15-01-2009 10:12:35

Ah yes, sorry should have indicated where to place the files! Still, so long as they're all visible in the ogre resource scheme it shouldn't really matter where they are placed ( though sometimes things can go awry if one script is not loaded before another ).

If the devs permit, i'll add this to the standard PO demos on the SVN - only snag is that it doesn't work well in OpenGL ( at least on the systems I've tested ). I need to add a fallback technique to the material to use the original GLSL shaders i think, not a big fan of GLSL though :?