NewtonDestroyBody wrapped?


28-02-2009 22:29:06

I'm trying to remove Networn Bodys/Collisions from my app, however it looks like in order to do so properly I need to use NewtonDestroyBody. I'm just not sure where it is wrapped (If it is), it looked like it was an API level function in the Newton Library (Rather than a member of a class in the API).

Has anyone done this before?


01-03-2009 00:35:46

The wrapper is actually OgreNewt, not Newton native so you don't have access to NewtonDestroyBody -- however this is done for you if you delete an OgreNewt Body...