People3d
08-07-2009 08:52:58
Hi guy!
i'm trying to do a IK solver!
http://www.ogre3d.org/forums/viewtopic.php?f=11&t=49200&sid=7a21ca530d9c35a2da0c92e1802bf349
at this point i need to implement a Ball & Socket Joint Limit to keep the arm moving right!
searching on google i've found that OGRENewt have this solver, but i cant find the source...
i need to find the source code of the function that control the Joint swing and twist , and if necessary modify the Bone direction in according to his limit!
anyone can help me??
thx a lot!!
i'm trying to do a IK solver!
http://www.ogre3d.org/forums/viewtopic.php?f=11&t=49200&sid=7a21ca530d9c35a2da0c92e1802bf349
at this point i need to implement a Ball & Socket Joint Limit to keep the arm moving right!
searching on google i've found that OGRENewt have this solver, but i cant find the source...
i need to find the source code of the function that control the Joint swing and twist , and if necessary modify the Bone direction in according to his limit!
anyone can help me??
thx a lot!!