Debug Lines Stuck?

CaseyB

23-04-2006 07:09:33

I create two bodies in the air and let them fall, but the debug lines don't fall with them. I am callingOgreNewt::Debugger::getSingleton().init(sceneMgr);
OgreNewt::Debugger::getSingleton().showLines(newtWorld);
in the constructor of my FrameListener, is there some thing that I need to call in the frameStarted() method? Just for fun, here's a pic of it!

OvermindDL1

23-04-2006 17:53:03

Yea, I noticed you have to re-call it every frame for them to update.