Markness
10-09-2006 02:12:58
I read another post regarding this, but it didnt seem to come to any sort of conclusion.
Basically what I want to do is attach a box to the blade on a weapon and using the material callbacks to detect collision between weapon and enemy accurately.
Is there a particular way to do this, or do I need to make it up as I go?
Edit
In the following link this was discussed briefly, however it noticed it was back in march :p
http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=594&highlight=attach+bone
I assume that this is yet to be completed?
Basically what I want to do is attach a box to the blade on a weapon and using the material callbacks to detect collision between weapon and enemy accurately.
Is there a particular way to do this, or do I need to make it up as I go?
Edit
In the following link this was discussed briefly, however it noticed it was back in march :p
http://www.ogre3d.org/phpBB2addons/viewtopic.php?t=594&highlight=attach+bone
I assume that this is yet to be completed?