OgreNewt and pickingup objects

sensius

12-08-2008 02:51:32

hi guys,

I want to do some collision detection and object picking in my application with Ogre. I used ray query but the problem is that RaySceneQuery just works on BoundingBox so I could not detect opened-doors or the like.
And I move to OgreNewt for these problems. But I'm just a newbie.

So could anyone give me some points please?

thanks in advance

walaber

17-08-2008 16:47:01

OgreNewt comes with several demo examples, and several of those implement dragging objects with the mouse, which is done with OgreNewt::Raycast, look there for examples.