AntonyCoder
31-03-2006 17:03:02
Anyone know why my body is locking up when I apply a constant (Key activated , makes no difference if there are intervals, it still locks ) force to it?
I'm using the impulse function to apply the force and it works perfectly at first but after moving for a certain amount, either colliding or flying through the air (Depending on the velocity of the force) it just instantly locks up.
I've deactivated auto-freeze, even tried continous collisions.
The collider is a convex hull of a static mesh.
Anyone experienced this or have any suggestions to how I could fix it?
I'm using the impulse function to apply the force and it works perfectly at first but after moving for a certain amount, either colliding or flying through the air (Depending on the velocity of the force) it just instantly locks up.
I've deactivated auto-freeze, even tried continous collisions.
The collider is a convex hull of a static mesh.
Anyone experienced this or have any suggestions to how I could fix it?